Etsa Djavul
DRAW RUNES using MOUSE/TOUCH
Start by TRACING THE HINT LINE and move on to the next level once you get a good match
SOLVE THE EMPTY PUZZLES by continuing the language patterns you learned from the hints
FIGURE OUT all the different ways the runes relate to the phrases
Try to complete all 34 LEVELS
TIPS
- If you’re very close to a full match, try doubling over your lines and making them thicker or longer
- Lines that overlap bounding boxes are grouped together as part of the same symbol, so be careful when they get close
- Sometimes it will accept a drawing that isn’t quite correct, or missing a stroke, so take the results with a grain of salt
- The aspect ratio and relative angles matter a lot for getting a good match
The game takes inspiration from these languages, some of which I speak: Swedish, Futhark runes, English, Portuguese, Russian, Japanese
Ludum Dare: https://ldjam.com/events/ludum-dare/55/etsa-djavul
Newgrounds: https://www.newgrounds.com/portal/view/926088
Source Code: https://github.com/foolmoron/EtsaDjavul
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | foolmoron |
Genre | Puzzle |
Made with | Godot |
Tags | carving, Difficult, Drawing, Godot, language, Ludum Dare 55, one-button, runes, Touch-Friendly |
Links | Ludum Dare |
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