Stack blocks of bubble gems, fuse dazzling beams of light, and race to fill your energy gauge before your opponent! The longer your chain reaction, the faster your energy will fill. But stay sharp—your rival is just as eager to outshine you!

How to play (Mobile touch):
Each player holds one half of the phone
TAP the column to drop a bubble and create a long laser chain
TAP your RED/GRN/BLU score to surge your laser and collect along the chain

WIN by beating your opponent in TWO OF THREE colors
. R, G, B each have their own points that are tracked separately. Combined beams give points to all component colors (ex: YLW provides RED and GRN). But be careful - merging colors breaks your combo chain.

Player 1 Keyboard controls:
Columns: 1, 2, 3, 4, 5
Surge RGBB: Q, W, E

Player 2 Keyboard controls:
Columns: Y, U, I, O, P
Surge RGB: H, J, K

Credits:
Code: Momin Khan – “foolmoron”
2D Art: Yeala Grimes – “Anitithe”
3D Art: George – “FuzzyForms”
Music/SFX: Alixander Laffredo-Dietrich – "IG @they_call_me_el_guapo"

Source Code: https://github.com/foolmoron/Prismancer

Published 3 hours ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorfoolmoron
GenrePuzzle, Strategy
Made withGodot
TagsGlobal Game Jam, Local multiplayer, Score Attack, Tetris, Touch-Friendly, Versus

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